This is not achieved by the base-stations scanning your room (they only send lasers out to be picked up by sensors on the controller and headset), but by holding a controller out to the wall, clicking, then bringing it to the other walls, clicking, floor, click, etc. They had basic functionality when demoing the Vive headset where, if you would walk up to the wall in the room the demo was in, a grid would fade in in-game to show you you're about to run into the wall.
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